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Developer: Supermassive Games
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Until Dawn: Rush of Blood

Until Dawn: Rush of Blood

Supermassive Games, Sony Interactive Entertainment

Descend into madness Strap yourself in for the most disturbing rollercoaster ride you’ll ever take. From the warped minds of the team behind PlayStation 4 horror classic Until Dawn, comes Until Dawn: Rush of Blood – a virtual reality experience to strike fear into the hearts of every trigger-happy arcade shooter fan. Arm yourself to the teeth then blast your way through a horde of enemies and monsters coming at you from all angles. Duck and dodge everything that’s thrown at you in this fright-filled rollercoaster ride from hell– exclusive to PlayStation VR. Can you survive seven levels of pure terror to top the global leaderboards? With multiple paths to take and nightmarish themes to scare the living daylights out of you, no two rides will ever be the same – and neither will you...

Shooter
Tumble VR

Tumble VR

Supermassive Games, Sony Interactive Entertainment

Tumble VR takes the the original, much loved, PlayStation 3 game and rebuilds it from the ground up for PlayStation VR - complete with a brand new visual style, a load of new levels and some great new modes. Tumble VR is best described as an accessible, fun, engaging and immersive puzzle game. When you pull the PlayStation VR headset on we place you in an arena that will test both your physical dexterity and mental skills. Working your way through a gauntlet of tests - from simply building a tower, to creating bridges, working out fiendish puzzles and blowing up enormous towers of blocks - Tumble VR will push your skills and brainpower to the limit. Alongside the new levels and visuals for Tumble VR, we have also added a new competitive mode. This uses the PlayStation VR Social Screen feature that allows a second player to play on the same TV together with the VR player to create a social VR experience.

Puzzle
Hidden Agenda

Hidden Agenda

Supermassive Games, Sony Interactive Entertainment

Hidden Agenda follows homicide detective Becky Marney and district attorney Felicity Graves as they investigate doubts about a convicted serial killer's guilt. Five years after the Trapper killer's arrest, Finn awaits execution while maintaining his innocence, prompting both women to reexamine the case. Players shape the narrative through a companion smartphone app that connects to the PS4, making choices that affect character relationships, uncover evidence, and determine the true identity of the killer. The game features both single-player story mode and competitive multiplayer, where participants pursue hidden objectives. Through quick-time events, clue searches, and dialogue choices tracked via the app's logbook system, players navigate three chapters of branching storylines that can lead to multiple conclusions, including the possibility of becoming a suspect themselves.

Adventure
Until Dawn

Until Dawn

Supermassive Games, Sony Computer Entertainment

Until Dawn is an interactive drama survival horror video game. It was originally planned as a first-person game for the PlayStation 3's motion controller PlayStation Move, but the motion controls were later dropped when it became a PlayStation 4 exclusive game. Until Dawn is designed to be played multiple times, as players will miss out on quite a bit of content with a single playthrough. Each will last about nine hours in length and the game mechanics utilize a new in-game system called the "Butterfly Effect" in which any choice of action by the player may cause unforeseen consequences later on. For example, locating a weapon in an earlier chapter may allow the player to pick it up down the line when a chase scene leads back to the same room. Throughout the game, players will make difficult decisions during ethical or moral dilemmas, such as sacrificing one character to save another. The Butterfly Effect system blurs the line between right and wrong decisions and it is possible for players to keep all eight characters alive as well as having all eight of them die, allowing for many different paths and scenarios as well as offering several different endings. Until Dawn has a strict auto-save system to prevent players from reloading a previous save file to an earlier point in the game if they regret an in-game decision they have made. The only way to change the player's choice is to restart the game from the beginning or continue to the end and start a new game. In a developer interview, it has been said that Until Dawn has "hundreds of endings". Different endings have different variations depending on the combination of characters alive at the end of the game. The gameplay is focused on exploration, quick-time events and discovering clues as well as making decisions. There is an in-game system that will keep track of all of the clues and secrets players have discovered in total, even if there are multiple playthroughs; these clues will allow the player to piece together the mysteries of Blackwood. In terms of the gameplay mechanics and theme, Until Dawn has been noted to be similar to Heavy Rain and Beyond: Two Souls. Until Dawn was met with a positive critical response upon release, with praise directed at the visuals, choice mechanic, horror elements, music, voice acting and gameplay design. Most of the criticism the game drew was concerning the story, mostly the second half, camera angles, character movements and partially linear plot.

Adventure
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