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Developer: Square Product Development Division 2
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Unlimited SaGa

Unlimited SaGa

Square Product Development Division 2, Atari Europe, Square Enix, Square

"Unlimited SaGa" is a sequel to Square's famous series of non-linear RPGs. Like in the early Romancing Saga games, and in Saga Frontier, you assume the role of eight main characters (selectable at the beginning of the game). The story centers around Laura, a 30-year old widow and an ex-pirate, but you view the story and make it progress differently depending on which character you have chosen, and on the decisions you take throughout the game. Each character is represented by a different kind of flower. "Unlimited SaGa" feels and plays a lot like a classic board RPG. Everything - from disarming traps to hitting the enemy successfully in a battle - depends on the so-called REEL system. You have to stop a spinning slot machine at the right time, in order to perform an action successfully. It is similar to the classic dice system in pen-and-paper RPGs, and to the Judgment Ring system in Shadow Hearts. You can explore the world in a non-linear fashion, visit many optional areas and fight monsters at your will. Some puzzles have multiple solutions and can be solved by using a character's special skill. For example, a character with a Swim skill can cross a river and reach the next area of the game.

Role-playing (RPG)
Legend of Mana

Legend of Mana

Square Product Development Division 2, Square, Square Electronic Arts, Square Enix

While incorporating action role-playing game elements from the three games which preceded it, Legend of Mana has its own distinct style of gameplay. Most notably, it gives the player the ability to shape the game's world of Fa'Diel according to his or her desires, a system which was incorporated through the use of "artifacts," which are gained as the player progresses through the game. The player uses the artifacts to create different towns, dungeons, etc., called "Lands", to venture to and explore. This creates a non-linear gameplay, since the game is driven by a series of what would be considered side-quests in other games. Legend of Mana features three different plots which can occur simultaneously, and which do not necessarily need to be completed for the player to finish the game. Legend of Mana was a financial success in Japan. While the game garnered considerable praise for its graphics and presentation, many critics and fans were turned off by the game's lack of a main storyline.

AdventureHack and slash/Beat 'em upRole-playing (RPG)