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The World Ends with You: Solo Remix

The World Ends with You: Solo Remix

Square Enix

The World Ends With You: Solo Remix, the mobile version of the critically acclaimed action RPG, brings players back to the streets of Shibuya as Neku with new tracks and new social gameplay elements specifically designed for mobile players. Activate combat abilities, or “psychs,” with simple touch commands like tapping, slashing, and dragging. Control Neku and his partner on the same screen and take the combat up a notch, and boost item drops in battle with the revamped Fusion system. Enjoy the game in full HD. Art and animation across the game has been redrawn for this release, making combat a beautiful experience. Composer Takeharu Ishimoto’s complete soundtrack is included in the game with high-quality audio and full vocals, including remixes and new songs. Exchange profiles with other players, and their avatars will appear in the streets of Shibuya! If friends have Twitter accounts, their avatar will think their latest tweet, and players can receive free items for every trade! Finish the main story to unlock a bonus chapter, more quests and items to find, new combat challenges, and secret reports that further flesh out the story.

Role-playing (RPG)
Bahamut Lagoon

Bahamut Lagoon

Square, Square Enix, Square Product Development Division 6

Bahamut Lagoon combines RPG mechanics with squad-based combat. Characters have HP, MP (SP for fighter characters), EXP, equipment, stats and class-specific, SP-draining special elemental abilities very much like traditional console RPGs. The player can explore his surroundings, talk to people and visit shops when not in battle, though to a limited degree as there is no world map and no way to leave the current area. The game's core is its turn-based battles fought on a 2d grid. Characters are assembled into parties of four and the player allowed a maximum of six parties, which are usually well outnumbered. The two opposing sides act in alternating turns so that each party can move once and/or attack once a turn. Attacks are divided into distant and close-up combat. In the former, a party uses a special ability (e.g. casting fireballs, throwing lightning, healing allies) of one of its members at a distance. The range and possible area of effect damage vary per ability. If the attacking party has two or more characters with the same ability, they join in the action to multiply its effectiveness. Distant combat results in less money and generally less damage, but the target cannot retaliate. Distant attacks can also affect the field; fire and ice ignite or extinguish forests and melt or freeze ice, etc. Close-up, each unit in two adjacent opposing parties can act once. Very much like Final Fantasy SNES combat, they can attack an enemy, use an item or a special ability (though these can't be combined and most only affect one target instead of all) or defend. Dragons are the player's ace in the hole. They have their own stats and gain experience like normal characters do. In battle, each party has a dragon attached to it and draws a large portion of its strength from that of its dragon: if a party's dragon is slain, the party will lose the ability to use special attacks and class-specific abilities for the remainder of the map. The beast acts as a very powerful autonomous unit that moves after its party does and it cannot be controlled beyond very simple commands, e.g. "Come!" Out of battle, dragons will eat anything and raising them by feeding them items is an important part of the game. Feeding can improve their stats as well as affect their behavior on the field, and the dragons develop into new forms as they grow. The player can change the characters in each of the parties, their formation as well as what dragon represents them at will.

Role-playing (RPG)StrategyTurn-based strategy (TBS)
Final Fantasy Fables: Chocobo's Dungeon

Final Fantasy Fables: Chocobo's Dungeon

h.a.n.d. Inc., Square Enix

Randomly generated dungeons and turn-based battles are highlighted in the second Wii title set in the Final Fantasy universe. A yellow, bird-like Chocobo migrates from a successful stint on the DS handheld to console in this exclusive release, featuring the distinctive artwork of Toshiyuki Itahana (Final Fantasy: Crystal Chronicles, Final Fantasy Fables: Chocobo Tales). You must retrieve, of all things, lost "memories" by delving into dungeons created by a mysterious lad named Raffaello. Succeed and the town's populace just might remember who and where they are. In true Final Fantasy tradition, your Chocobo character can specialize in ten different job classes, ranging from a knight to a white mage, allowing him access to special powers and abilities in combat. In between dungeon treks, you can visit shops in town to purchase helpful items and equipment. Other features include online card duels via Nintendo Wi-Fi Connection, hidden dungeons and job classes unlocked by finding assorted letters, and arcade-style mini-games accessed from the Mog House. The latter includes such motion-driven activities as gardening, fishing, and darts.

Role-playing (RPG)
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