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Developer: Shift
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15 games
Gods Eater Burst

Gods Eater Burst

Shift, D3 Publisher, Namco Bandai Games

Gods Eater Burst is an action role-playing game and an enhanced version of God Eater. The enhanced version features an expanded story and new game mechanics. The game's mission-based single-player mode consists of more than 100 missions, with co-operative play of up to three teammates over local adhoc wireless multiplayer or AI-controlled teammates. The game features character creation, allowing customization of hairstyle, hair color, face, skin, clothing, voice and weapons using special materials. Equipment is divided into five groups: Blade, Gun, Shield, Control Unit and Upgrades. Weapons can be switched between melee, ranged and shield in-mission. Along with the second story arc, God Eater Burst adds two new gameplay features: Bullet Customization and Burst Mode.

AdventureRole-playing (RPG)
Ape Academy 2

Ape Academy 2

Shift, Sony Interactive Entertainment

Experience Ape Academy 2 originally released on the PSP system, enhanced with up-rendering, rewind, quick save, and custom video filters. The apes have finally graduated from the Ape Academy, so this term things are going to be a little different! Evil genius Specter has invented a new card game and it’s sweeping the globe, helping him on his way towards world domination. Get ready to mix it up with the monkeys using Specter’s ‘scissors, paper, rock’ cards – there are 300 to collect – before taking them on in over 100 fiendishly difficult mini-games. Just don’t underestimate the apes, no matter how silly they act; Specter has put an ultra-rare platinum monkey card up for grabs (not to mention a year’s supply of bananas) and they’ll do anything to claim the prize!

Turn-based strategy (TBS)
Devil Dice

Devil Dice

Shift, THQ, Sony Computer Entertainment

Devil Dice is a unique puzzle game, where the player controls a small devil that runs around a grid covered in large dice. The player can both stand atop dice, and stand on the ground (with the dice towering above). When standing on the dice, the player can move from die to die, or can roll a die in the direction he or she runs, revealing a different face as the die rotates. Creating a group of adjacent dice with identical pips—the size of which must be at least the number of pips—causes those dice to slowly sink into the field before disappearing. Chain reactions are possible by adding additional dice to a sinking set. Different types of dice are available in some modes, with different properties to make the game more challenging. It was originally created by developer Shift on the "homebrew" Yaroze platform, and later turned into a commercial game. Released in 1998, it is one of only a handful of games to make the leap from the Yaroze to commercial release. The game is a million-seller and a demo version was released as a PlayStation Classic game for the PlayStation 3 and PlayStation Portable on November 7, 2007.

Puzzle