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Developer: Sega Enterprises, Ltd.
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Quartet

Quartet

Sega Enterprises, Ltd., Activision

A platform shoot-em-up hybrid from Sega for one to four players, selected from either Joe (yellow), Mary (red), Lee (blue) and Edgar (green). The action takes place over a number of sideways scrolling levels, the bulk of which consist of straightforward platform action. On some levels, however, there are jet packs for the players to collect, and the gameplay's emphasis switched to that of a standard, sideways scrolling shoot-em-up. The object of the game is to destroy an army of robots that have taken over an Earth colony satellite station. Each level has a boss character that must be destroyed. Upon its death it releases a door key that must be used to exit the level. Weapon and character power-ups can be collected to aid players in their task. Due to its potential for four-player shoot-em-up gameplay, Quartet's gameplay feels vaguely similar to (though by no means as accomplished as) Atari's 1985 classic, "Gauntlet".

ArcadePlatformShooter
Rocky

Rocky

Sega Enterprises, Ltd.

Rocky Super Action Boxing is the first licensed video game based on the popular Rocky film series. The game is based on Rocky III and was designed by Coleco. In the game, the player can play as either Rocky Balboa or Clubber Lang in the game, either against the computer in a one player game, or against each other in a "Head to Head" two player mode. There is also a "Demo" mode if the player wants to watch Rocky and Clubber Lang fight. Since Rocky Super Action Boxing is one of the later ColecoVision titles released, it includes a pause feature for the game. Each boxing match consists of, according to the skill level chosen, two, five, ten, or fifteen rounds each lasting one minute each. During gameplay, the player's movement is restricted to three positions or "lanes" vertically, and from each player's side of the ring to the front of their opponent horizontally. The 4 button controller allows for (independently) offensive hits to the body or head, defensive blocking for the head and body, and ducking. Points are scored in the game by hitting the opponent's guard (1 point), or with a punch connecting with the opponent's head or body (2 points for either hit). Victory can be achieved in two ways, either by knockout, or by point count if the fight goes all the way to the end.

Sport
Cyber Police ESWAT

Cyber Police ESWAT

Sega Enterprises, Ltd., Tec Toy

ESWAT is: the toughest fighting force alive! ESWAT means: Enhanced Special Weapons and Tactics! You're staring straight into the evil E.Y.E., a power-mad horde of vicious terrorists. But you are the ultimate crimebuster. Decimate their front lines with your lead-belching Gatling gun! Incinerate their mobs with your spinning flame thrower! Start as an ESWAT rookie and blast your way up to become an awesome supercop - more machine than man! Metal attack! Annihilate helicopters, machines, and maniac robots. Feel the heat while bulldozing crazed "experiments." Hear, see, and smell the danger when sewer ooze turns into man-hungry goo. Grapple with bionic monsters to face the final showdown! Stay glued to your weapons through 8 missions of grueling combat! You have the ultra-tech gear and the guts to survive! The ESWAT force is waiting. Hit the streets!

PlatformShooter
The Ocean Hunter

The Ocean Hunter

Sega Enterprises, Ltd.

The Ocean Hunter is played by using two mounted turret-like guns on the arcade cabinet. The game is capable of being played with either one or two people simultaneously. The player takes the role of an underwater adventurer searching for the Seven Great Monsters of the Seven Seas, hoping to collect on the bounties placed on their heads for attacks on shipping vessels, humans and native marine life. The player proceeds to go throughout the game in a set path, shooting at various hostile ocean life along the way. The game is played progressing through various levels, each with its own design and layout. Upon reaching the end of the level, a boss is encountered. Each boss is named after a famous mythological sea monster: Kraken, Leviathan, Charybdis, Ahuizotl, Karkinos, Midgardsorm, and Rahab. There are also dozens of mini-bosses in the game, many of them also named after sea monsters.

ArcadeShooter
Rad Mobile

Rad Mobile

Sega AM2, Sega Enterprises, Ltd.

Rad Mobile is a first person perspective racer and had the player engage into a non-stop road race across the USA while avoiding traffic and police cars under the time limit. The only player controlled car is a Ferrari 330 P4 type prototype racing against computer controlled opponents driving generic cars. The player would race with fifteen other rivals across the track, all attempting to prevent the player from winning. During some of the courses the player would have the opportunity to activate different controls, which include headlights for night driving and windshield wipers during rainstorms. If the player does not activate these controls when prompted, effects such as a restricted view of the road or a wet windshield will occur.

RacingSimulator
Up'n Down

Up'n Down

Sega Enterprises, Ltd.

Up'n Down is a vertically scrolling game that employs a pseudo-3D perspective.[citation needed] The player controls a purple dune buggy that resembles a Volkswagen Beetle. The buggy moves forward along a single-lane path; pressing up or down on the joystick causes the buggy to speed up or slow down, pressing right or left causes the buggy to switch lanes at an intersection, and pressing the "jump" button causes the buggy to jump in the air. Jumping is required to avoid other cars on the road; the player can either jump all the way over them, or land on them for points. To complete a round, the player must collect 10 colored flags by running over them with the buggy. If the player passes by a flag without picking it up, it will appear again later in the round. The roads feature inclines and descents that affect the buggy's speed, and bridges that must be jumped. A player loses a turn whenever the buggy either collides with another vehicle without jumping on it, or jumps off the road and into the grass or water.

ArcadeRacing
Toki no Senshi: Chrono Soldier

Toki no Senshi: Chrono Soldier

Sega Enterprises, Ltd.

The mid-eighties saw the inception of a genre known as run-and-guns, which were popularized by the likes of Capcom's Commando and SNK's Ikari Warriors. At their base, these games were akin to shoot-em-ups, except they didn't take place in airplanes or starcrafts as was the norm of the time. Most of them did not scroll automatically and allowed the player a bit more breathing room hence, but they still pressured players with lots of bullets and aggressive enemies. Most big companies offered at least one top-down on-foot shooter, Sega naturally included. Their best-known contribution to that front in the eighties was Alien Syndrome, their tribute to the Alien series which involves two soldiers destroying frightening xenomorphs on derelict vessels. It was different from other Commando-likes in that you could move in any direction around the map and didn't just keep going up like most other such games.

ArcadeShooter
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