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Developer: SCE Japan Studio
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Rogue Galaxy

Rogue Galaxy

SCE Japan Studio, LEVEL-5, Sony Computer Entertainment

Rogue Galaxy is an action role playing game set in a futuristic fantasy universe, in which the player moves through a continuous environment with no load time between overworld exploration and battles. Battles occur as random encounters, Rogue Galaxy uses a real-time hack and slash combat system in which the player fights with a party of three characters. The player has direct control over only one character, although they can change which character that is at any time. The two NPCs fight independently of the player character, based on a strategy selected prior to the battle. Available strategies include fighting especially aggressively, targeting a specific enemy or not fighting at all. The strategy can also be changed at any time during the battle. Additionally, the player can issue specific orders to the NPCs during combat, such as having them use an item or activate one of their special abilities.

AdventureRole-playing (RPG)
Siren

Siren

SCE Japan Studio, Project Siren, Sony Interactive Entertainment, Sony Computer Entertainment

The story revolves around an interconnected cast of characters that possess a power which enables them to see and hear what a nearby character sees. The game was followed by a PlayStation 2 sequel, a reimagining for the PlayStation 3 and a film adaption. Siren is divided into stages, each taking place in one of ten areas in the village of Hanuda, and organized chronologically in a table called the "Link Navigator". In order to complete a stage, the player must accomplish a primary objective that usually involves reaching an exit point, subduing undead enemies called "Shibito", or finding an item. Objectives in different stages are interconnected via a butterfly effect, and a character's actions in one stage can trigger a secondary objective in another stage. There are miscellaneous items scattered throughout each stage that give the player further insight into the plot's background. Once obtained, these items are archived in a catalog and can be viewed at any time during the game's duration. The game's player characters possess a psychic power named "sightjack," which enables them to see and hear what a nearby Shibito or human sees and hears, and thus pinpoint its position, as well as gain knowledge of their activities and of the position of obtainable items. The clarity of each target depends on the distance from the player character. Once a point of view is located, it can be assigned to one of certain buttons of the controller to easily switch between multiple points of view. However, the player character is unable to move during use of the ability and is thus vulnerable to attack. The game encourages the player to avoid Shibito rather than fight them. Characters can walk silently, avoid the use of a flashlight, and crouch behind objects to elude detection. Certain mission objectives require the player character to use items and/or the environment to distract Shibito from their activity, in order for them to achieve a goal. Others require the player to escort a non-player character. Player characters can also shout at any time in order to get the attention of nearby Shibito. Within most stages, the player character can hide in certain places such as cupboards and lock doors to prevent Shibito from entering. When a Shibito hears a sound made by the player character, it will search in the direction from which they heard the sound. If a character is seen by a Shibito, the latter will pursue the character to kill them either with a melee or ranged weapon or by strangulation. The Shibito will also shout to alert other nearby Shibito. Once the character has remained out of the Shibito's sight for a period of time, the Shibito will give up and resume its usual habits. Weapons are available for the player throughout the game, ranging from melee weapons to firearms. While Shibito can be knocked out in combat, they cannot be killed and will reanimate after a short period of time. If a character is injured, they can recover after some time has passed. Characters will lose stamina during combat and while running.

AdventureStrategy
LocoRoco 2

LocoRoco 2

SCE Japan Studio, Sony Computer Entertainment

The LocoRoco are in danger again, the evil Moja have returned and this time they've brought with them a terrible song that sucks the life out of living things! The LocoRoco must once again save their planet - this time by making lots of sweet music. LocoRoco 2 is easy to play, instantly addictive and guaranteed to make you feel all warm and fuzzy while you hum along to the soundtrack! Explore 25 new stages, including hidden challenges, and meet a colourful cast of new characters. Enhance your LocoRoco through music and song, learning new actions to overcome the Moja. Perform new actions such as climbing inside shells to destroy thorns, jumping from grass blade to grass blade and swimming underwater. Expand your fun with six new mini games, including an Ad-hoc four player game.

AdventurePlatformPuzzle
Echochrome II

Echochrome II

SCE Japan Studio, Sony Computer Entertainment

Presenting a brand new take on the puzzle genre, echochrome ii introduces a unique twist on gameplay that lets players use pure imagination to solve puzzles by controlling light and shadows. Utilizing the PlayStation Move motion controller and the PlayStation Eye camera, players can rotate levels and control light and shadows to change the way objects are viewed and the shadows they cast. The ultimate goal is to lead your character through the path from beginning to end, while learning how a variety of different objects can be combined with perspectives, angles and the use of light can be used to help solve the puzzle. Beware … much like echochrome, the possibilities are infinite and there is always more than meets the eye as every person can view each puzzle differently!

Puzzle
Numblast

Numblast

SCE Japan Studio, Sony Computer Entertainment

Numblast is a colourful puzzle game which follows the tale of Japanese university students Aoyama and Akasaka. After an experiment with mysterious cubic artefacts, Aoyama accidently triggers a magic explosion that turns his colleague Akasaka into a monkey. You have to help Aoyama return his friend back to human form by solving the puzzles of Numblast. By swapping the position of the numbered cubes on a grid and creating a combination of four identical numbers in a two-by-two square, you can cause the cubes to explode. If you form longer and more complex combos the explosions become even bigger, giving you the chance of wiping out the whole board with a single combo chain - and bringing you closer to the goal of turning Akasaka back into a human. There are three modes to play outside of the main story - Endless Mode, where you must detonate as many Numblast cubes as possible until the field is completely covered by Black cubes, Time Trial Mode, which challenges you to get the highest score possible within the three minute time limit, and Puzzle Mode where you have to detonate all cubes within a predetermined number of rotations.

Puzzle
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