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L.A. Noire: The Complete Edition

L.A. Noire: The Complete Edition

Rockstar Leeds, Team Bondi, Rockstar Games

L.A. Noire is set in Los Angeles in 1947 and challenges the player, controlling a Los Angeles Police Department (LAPD) officer, to solve a range of cases across five divisions. Players must investigate crime scenes for clues, follow up leads, and interrogate suspects, and the player's success at these activities will impact how much of each case's story is revealed. The game draws heavily from both the plot and aesthetic elements of film noir, stylistic films made popular in the 1940s and 1950s that share similar visual styles and themes, including crime and moral ambiguity. The game uses a distinctive colour palette, but in homage to film noir it includes the option to play the game in black and white. Various plot elements reference the major themes of detective and mobster stories such as Key Largo, Chinatown, The Untouchables, The Black Dahlia, and L.A. Confidential. L.A. Noire is notable for using Depth Analysis's newly developed technology MotionScan, whereby the actors portraying the game's characters were recorded by 32 surrounding cameras to capture facial expressions from every angle. The technology is central to the game's interrogation mechanic, as players must use the suspects' reactions to questioning to judge whether or not they are lying. L.A. Noire was the first video game to be shown at the Tribeca Film Festival. Upon release, the game received wide acclaim for its advances in storytelling and facial animation technology. As of February 2012, both PC and console versions had shipped nearly 5 million copies combined. In addition to the original full game, L.A. Noire: The Complete Edition for PC will include a multi-use code to access all the previously released downloadable content from the console versions, including the “Nicholson Electroplating” Arson case, the “Reefer Madness” Vice case, “The Consul’s Car” Traffic case, “The Naked City” Vice case and “A Slip of the Tongue” Traffic case.

AdventureShooterStrategy
High Heat Major League Baseball 2002

High Heat Major League Baseball 2002

Rockstar Leeds, The 3DO Company

High Heat Major League Baseball was a series of baseball computer games, released on PlayStation, Xbox, PlayStation 2 and PC. There were six annual versions of the game released, started with High Heat Baseball 1999, and ending with High Heat Major League Baseball 2004. The game, featuring the official licensed team and player names from all 30 MLB teams, was created by games company 3DO which subsequently filed for bankruptcy in 2003 soon after the release of the final version of the series, High Heat Major League Baseball 2004. In August 2003, Microsoft purchased the rights to the High Heat franchise from 3DO, however, Microsoft has yet to develop a new title in the series. High Heat was traditionally known for possessing more simulation-style qualities than competitors World Series Baseball, All Star Baseball, or Triple Play Baseball, but frequently lagged behind in graphical quality. At the core of High Heat′s gameplay was its batter-pitcher interface, which was often hailed as the most realistic of its era.

Sport