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Fossil Fighters

Fossil Fighters

Nintendo SPD Production Group No. 2, Red Entertainment, Nintendo

Fossil Fighters, known in Japan as Bokura wa Kasekihoridā (ぼくらはカセキホリダー lit. "We Are Fossil Diggers"[2]?), is a 2008 video game developed by Nintendo SPD, Red Entertainment, M2, and Artdink and published by Nintendo. It was first released in Japan on April 17, 2008 and was later released in North America on August 10, 2009,[1] and in Australia on September 17, 2009.[3] On September 10, 2010, a sequel titled Super Kasekihoridā was announced,[4] and it was released in Japan on November 18, 2010.[5] Near the end of Nintendo's E3 2011 conference, it was announced that it would be released outside of Japan originally titled as Super Fossil Fighters, but later changed to Fossil Fighters: Champions. It was released in North America on November 14, 2011. At E3 2014, Nintendo casually announced the first entry on the Nintendo 3DS, Fossil Fighters: Frontier, released in North America in 2015,[6] the game has been available in Japan since February 2014.[7]

Role-playing (RPG)
Fossil Fighters: Champions

Fossil Fighters: Champions

Nintendo SPD Production Group No. 2, Red Entertainment, Nintendo

In this dino-tastic adventure, players get some hands-on time to hunt and clean fossils, and revive and battle vivosaurs. A fossil park is hosting a large-scale tournament in which competitors enter vivosaurs created from dinosaur fossils into competition. Fossil Fighters from all over the world battle their vivosaurs against one another to find out who will be crowned champion. Players excavate and clean fossils. New giant fossil rocks (containing complete dinosaur fossils) and odd fossil rocks (which are two-sided) add to the fun of the cleaning process. Once the fossils have been cleaned, they can be revived into Vivosaurs, which players can then arrange into teams for battles. The better the fossils have been cleaned, the more powerful the Vivosaurs are in battle. Strategy is key in battles. Players must put forth teams of three vivosaurs, then rotate their positions to maximize their power advantage over opponents. New “super evolver” vivosaurs evolve into new forms with the help of gold fossils. Players can compete in matchmaking battles or upload their best team to see how it fares against others. Players can also download additional vivosaurs and events. Using DS Download Play, one player who has the game can link up wirelessly with up to three other Nintendo DS owners within range and cooperate to expertly clean fossils together.

AdventureRole-playing (RPG)Simulator
Kita e. Photo Memories

Kita e. Photo Memories

Red Entertainment, Hudson Soft

Kita e. Photo Memories (北へ。Photo Memories) is a visual novel released for the Sega Dreamcast by Hudson Soft as part of the Kita e. series. This fandisc includes additional content and a sequel story. This story has you returning to Hokkaido in the summer following your special kiss from the White Illumination festival. There are actually eight separate adventures, one for each girl. You start off by selecting the character with whom you'd like to share your upcoming exploits, and when you arrive back at the Hokkaido airport, she greets you. You travel off through Hokkaido, with the girl conversing with you and showing you around. As you travel, you can surprise the girl by taking a picture of her with the snap of a button, and this picture can be saved to the VMU and viewed later in a photo album.

Visual Novel
Record of Agarest War 2

Record of Agarest War 2

Idea Factory, Red Entertainment, Compile Heart, Aksys Games, Ghostlight Ltd.

The central continent, from where the light is believed to have originated from, went silent, while at the same time demons began to spread throughout the world like a plague. Amongst the survivors of the catastrophe, that fateful day became known as the "Day of Light." Sometime after the events of the Day of Light, a young man by the name of Weiss, who had lost all memory of himself, encounters an enigmatic woman named Eva, who introduces herself as an Agent of the Divine. It is from her that Weiss learns that he has committed the grievous sin of deicide, and that in order for him to atone for his crime he is to become the "Vessel" in which the power of the divinity he had slaughtered will be stored. For it will be that power that will be used to resurrect the one whose life he stole. For those who betray the divine will pay for their sins in the space which separates salvation and damnation, as will their progeny...

Role-playing (RPG)Strategy
Oriental Blue: Ao no Tengai

Oriental Blue: Ao no Tengai

Red Entertainment, Hudson Soft, Bandai

Oriental Blue is an RPG from the Far East of Eden series. It has a unique magic system and different pathways the story can take depending on in-game choices. The game continues the tradition of the series. You play as either Tenran or Aoi, a teenage boy and girl, respectively, on quest to defeat the ancient evil that threatens the prosperous land of Jipang, to prove themselves worthy of the legendary Fire Clan, warriors who have been protecting Jipang for many generations from evil demons and warlocks. The land Jipang is very similar to medieval Japan, and during your adventure you'll also visit Mongolia, China, and other Asian countries. The most important new feature of the game is a non-linear storyline. You can tackle many missions in any order you want, and the storyline also changes depending on the outcome of major battles. If you lose against a boss enemy, the game is not over, but instead, a branching storyline path is revealed. Otherwise, the gameplay is similar to other Far East of Eden games, featuring overworld map traveling and first person perspective, turn-based combat.

Role-playing (RPG)
Sakura Wars: So Long, My Love

Sakura Wars: So Long, My Love

Global Entertainment R&D Dept. 2, Red Entertainment, Sega, NIS America

Sakura Wars is a Strategy RPG that features a unique sim-based story system. An in-depth storyline exists, much like in any other RPG; however, the player's destiny in the game is not predetermined. Character interaction plays a major role, and your responses to the various characters in the game can ultimately change the story content and even the final outcome. The battle system is divided into two main parts; ground combat and air combat. Ground combat takes place using two-legged mechanized suits, which transform into jet fighters to take the fight to the sky. Every mech unit in the game can transform from battle mech mode to jet fighter mode during combat. Once transformed, weapons and movement methods will change as well. For example, the hero's ground mode utilizes a sword as his main weapon, but in jet mode he will use long-range missiles.

AdventureRole-playing (RPG)SimulatorStrategyTacticalVisual Novel
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