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SD Gundam World: Gachapon Senshi 2 - Capsule Senki

SD Gundam World: Gachapon Senshi 2 - Capsule Senki

Opera House, Human Entertainment, Banpresto, Namco Bandai Games, Bandai, Shinsei Kōgyō

The second game in the Famicom series of turn-based strategy games based on the SD Gundam universe. SD Gundam: Gachapon Senshi 2 - Capsule Senki is the second of five SD Gundam World games for the Famicom, published by Bandai using the Gundam license from Sunrise Studios. As with its predecessor, Scramble Wars, the game is a tactical turn-based war simulation in which each side uses their Gundam mechas to defeat the other and are occasionally aided by a "gachapon" - or capsule machine - that dispenses additional Gundams in a manner similar to their toy counterparts. The game was the first of the series to be released on a Famicom cart, as Scramble Wars was a Famicom Disk System-only game. Capsule Senki was also rereleased on the Japanese Wii Shop's Virtual Console.

Strategy
Devilish

Devilish

Opera House, Genki, Sega, Sage's Creation, Inc.

A prince and princess were in love with each other until a jealous demon turned the happy couple into a set of stone paddles; resembling that of the pinball kind.Suddenly, a ball came into existence that could use the prince and princess in order to defeat the demons that now rule over the kingdom. Players have to use two paddles; the upper one is used to defeat demons while the lower one helps to prevent the player from dropping to its demise at the bottom of the board. By defeating bad guys and smashing through breakable blocks, the player advances towards the boss of each level. Resembling a harder version of Arkanoid, the vertically scrolling screen forces the ball to move constantly forward in an attempt to reach the boss. Only the Sega Mega Drive version has a two-player option. Players can choose between three difficulty levels in the Game Gear version and can also select an option to do a time trial.

Arcade