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Lethal Weapon

Lethal Weapon

Ocean Software

In this game, based on the movie series, you can play as Martin Riggs or Roger Murtaugh to complete four main missions, before taking on a final bonus one. For each mission you can choose the appropriate character. Walking around, jumping and swimming, kicking or shooting the opponents you have to stop the crimes in your beloved L.A. Firstly, you have to stop drug dealers who want to transport their money from the dock, where you infiltrate. Secondly, you have to stop suicidal terrorists, who entered the subway. Thirdly, you have to defuse a bomb, planted by another terrorist group in the mall. Fourthly, you have to sneak into an office complex to free a hostage, Leo Getz. And finally, you have to find out and stop an ex-police sergeant, who is supplying armor-piercing bullets to local criminals. The Atari ST version is identical to the Amiga version except for sound and music due to hardware.

PlatformShooter
Target: Renegade

Target: Renegade

Ocean Software, Imagine Software

Target: Renegade is a scrolling beat'em up (or flip-screen on certain versions) computer game released on the Amstrad CPC, Commodore 64 and ZX Spectrum systems in the late 1980s by Ocean Software on their "Imagine" label, as well as a Nintendo Entertainment System version published by Taito. The game is a sequel to Renegade and was followed by Renegade 3. When acquiring the license to convert the original arcade game Renegade to home computers, Ocean acquired the option to produce and release their own home-computer-only sequels to the game, and Target Renegade was the first of these sequels. On most formats, the game caters for one or two players and concerns itself with the adventures of a streetfighter (or a pair of identical streetfighters) known only as "Renegade", who seek(s) revenge against a local crime kingpin named "Mr. Big" for murdering his or their brother Matt. The player character varies, depending on the format, but is usually represented as topless apart from a leather vest and wearing jeans. Regardless of the format, the cover of the game and the title screen (as seen on the image to the right) portrays a topless street fighter performing a flying kick through a window. In keeping with video game box art and advertising of the era, the character shown in this illustration bears little relation to any character in the game itself. The actual picture is based on Martial Arts Legend Joe Lewis from the cover of his book The World's Greatest Fighter Teaches You How To Master Bruce Lee's Fighting System, but has been adjusted so as to fit in with the character of Renegade. The game comprises five levels, though details of enemies and weapons vary from one version to another (the NES version in particular is more like Double Dragon than the home computer versions). The NES and C64 versions of the game do not have a two-player co-operative mode.

ArcadeFightingHack and slash/Beat 'em up
Vindicator

Vindicator

Ocean Software, Imagine Software

In The Vindicator! aliens invaded earth and laid it into ruins. The rest of humanity had to flee underground and one sole hero, the vindicator, goes out on his quest to kill the Dark Overlord. The game has three distinctive parts: the first is set in an underground complex where blueprints containing a way to destroy the aliens have to be found. To do so the vindicator has to navigate a maze, find keycards, kill aliens in the way and finally solve an anagram puzzle. After that stands a long way towards the alien base which plays out as a vertically scrolling shooter section. Here the player takes control over a plane or - after a life loss - a jeep with a regular weapon with unlimited ammo and a special weapon (bombs or grenades) for larger enemies. Inside the base the vindicator has to navigate side-scrolling platforms while using lifts and trap doors and shooting a lot of opposition.

PlatformShooter
Addams Family Values

Addams Family Values

Ocean Software

Baby Pubert, the most recent addition to the Addams Family, has been abducted by Debbie Jellinski, his former nanny. As Uncle Fester it is your job to rescue little Pubert. You must search the surrounding areas (forests, swamps, gardens and the like) of Addams mansion, while avoiding traps, solving puzzles and killing monsters. You'll face such hellish creatures as vultures, gargoyles, bats, ghosts and ghouls. During your mission, you'll run into Gomez, Morticia, Lurch and other members of the Addams Family, who are on the grounds to lend advice and provide items. These items include a box of seeds for producing enemy-attacking mini bushes, black beetle cookies which give Fester a dose of ill-health (this is a good thing), stone marbles for turning attackers into rock, a bowling ball for hitting enemies and breaking through walls and a battery, which powers up Fester's standard Zzap attack. Within the seven levels of play, there are tons of other creatures to zap and items to find.

Role-playing (RPG)
The Addams Family

The Addams Family

Ocean Software, Flying Edge, Paramount Pictures, Misawa Entertainment, Nintendo, Tec Toy

Creepy, Kooky, Ooky, Spooky! Morticia has been kidnapped! Uncle Fester has lost his memory and has fallen under the spell of Abigail Craven, a conniving character who is anxious to lay her greedy hands on the Addams' hidden fortune. Having recruited a misled Uncle Faster, and assisted by her cohorts, Tully and The Judge, she managers to capture and imprison the other members of the Addams Family within the huge Addams Mansion! Only Gomez can save the day by freeing his son Pugsley, his daughter Wednesday, and Granny- and by restoring Uncle Fester's memory. Accomplishing these tasks is daunting enough, but then Gomez must seek out Morticia in the underground vaults of the Addams Mansion and confront the evil Judge in a kooky and spooky climax!

Platform
RoboCop 2

RoboCop 2

Data East, Special FX Software Ltd., Ocean Software

RoboCop 2 is a series of video games published in the 1990s by Ocean and Data East for various home computers and video game consoles. They are based on the movie of the same name. Three different games were produced, each produced on two systems. The version for the Commodore 64 and NES was a simple left-to-right scrolling platformer, in which RoboCop was required to collect/destroy at least two-thirds of the drug "nuke" in each level and arrest two-thirds of the suspects by running into them (in contrast to shooting them). If RoboCop does not manage to attain the required amounts of nuke or number of arrests then he has two chances in the game to prove his efficiency at a shooting range. If he succeeds, he may continue onto the next level. If he fails, or if both chances at the shooting range are already used up, he must repeat the level. The version for the ZX Spectrum and Amstrad CPC was also a platform game, but one that offered movement in both directions (vertically and horizontally) as well as into various areas providing an element of exploration. There were also a number of puzzle sub-games that had to be completed to progress in the game. The version for the 16-bit Commodore Amiga and Atari ST was similar in nature to the 8-bit Spectrum and Amstrad CPC versions, but contained completely different levels to take advantage of the extra power offered by these computers. There was also an arcade-only version of RoboCop 2, developed and published in 1991 by Data East (who still held the rights to create arcade games based on the franchise), which allowed up to two players at once (one controlling the original RoboCop, the other controlling a slightly purple-hued clone). The game followed the basic premise of the movie, but had some major sequential differences.

ArcadePlatformShooter
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