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Excitebike: World Rally

Excitebike: World Rally

Nintendo

The classic game play of Excitebike is combined with new controls and features in this exclusive WiiWare title! Prepare to face daredevil jumps, crazy obstacles, and other racers in the newest member of the venerable Excitebike franchise, exclusively available on the WiiWare service. Choose from multiple camera angles as you tilt your way to smooth landings using the motion-sensitive controls and compete in races around the world in four championship circuits. Better yet, use Nintendo Wi-Fi Connection to invite friends to a race, or if you’re feeling brave, take on anyone else looking for a match. Feel like tackling a challenge of your own design? Use the intuitive Track Editor to choose from the available obstacles and put together your dream course, then share your masterpiece with friends (and vice versa) to see whose creation skills reign supreme. After all, you know what they say about riding a bike—once you’ve learned how, you never forget...

RacingSport
Super Mario 3D World

Super Mario 3D World

Nintendo Entertainment Analysis & Development, Nintendo

Super Mario 3D World is a 3D platformer action game for the Wii U, and a follow-up of the Nintendo 3DS installment Super Mario 3D Land. The game builds upon the previous installment, following a similar 3D level-design convention inspired from the 2D platformer titles where players must navigate through a linear-designed level within a time limit to reach a level's Goal Pole. One key aspect introduced in this title is the simultaneous multiplayer: while not the first game in the series to do so, it is the first 3D title in the Mario series to incorporate up to four players cooperating with each other to reach the goal. Players can select their character from a pool of playable characters prior to starting the game, and each of these characters have their own unique playstyle that gives them advantages and disadvantages over other characters. The game makes use of several Wii U exclusive features, such as tapping blocks with the touch screen on the GamePad and blowing into the mic to reveal hidden items and blow away enemies. Various new power-ups are introduced in this title, with the trademark suit being the Cat power-up, which enables characters to perform a melee attack, climb up walls, and leap while midair, as well as the game generally having a cat-based theme.

Platform
Color TV-Game Block Kuzushi

Color TV-Game Block Kuzushi

Nintendo

Color TV-Game Block Kuzushi is a Color TV Game title released in 1979 only in Japan. The first home console game to be created exclusively by Nintendo (the other Color TV Games were created with the assistance of Mitsubishi), Block Kuzushi is also known as being designed by legendary game developer Shigeru Miyamoto. Block Kuzushi is basically a home console version of Breakout. Block Kuzushi sold over 400,000 units in Japan, quite the success for Nintendo. Several things made Color TV-Game Block Kuzushi slightly unique when compared to other block-breaking games at the time. The player could choose from several different options, such as the number of balls present during a game and the speed of the ball/balls. Different game modes were present, such as Block Lighter, in which the player must destroy blinking blocks, and Block Through, which would have the ball eliminating every block in its way up to the top (without destroying a block and heading downwards). In department stores, managers would hold Block Kuzushi competitions with the winner obtaining a special medal to confirm their expertise in the game.

Arcade
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