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Developer: Millennium Interactive
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11 games
Kid Gloves

Kid Gloves

Millennium Interactive

Although not released for 8-bit systems, this platform game has a definite Commodore 64 feel to it. Bright primary colours and smiling characters are used to tell the tale of Kid's journey to rescue his girlfriend. The levels feature an assortment of enemies to kill, including snakes, elves and crocodiles, as well as flames and spinning wheels. Many of these appear during the level, forcing you to plan for them. You have 10 lives, but the loss of one resets the level to its original state. The initial coin-throwing is pretty weedy, but better weapons (as well as extra lives and smart bombs) can be bought in the shop, which appears every 5 screens. The levels are flick-screen, and can usually be finished in different ways, which results in different starting positions on the next screen, and you can travel back and forth through them, for example to pick up bonuses which are visible but not accessible as the level starts.

Platform
SilverLoad

SilverLoad

Millennium Interactive, Psygnosis, Nova Spring, Vic Tokai

A Town with a Hell of a Nightlife. Somewhere in the Old West, deep in the desert and surrounded by perpetual storms, is the town of Silverload. Once a prosperous boom town, it hasn't produced silver in years. There are still a few townsfolk around, but there is something peculiar about them. Nowadays, few outsiders go there except by chance. Those that do don't stay any longer than they have to. People say that some folks have headed that way and have never been seen again. There might be something to the rumors, because some settlers have hired you to rescue one of their children. They say he was kidnapped by someone in SilverIoad. For a bounty hunter like you, this looks like easy money. It may be, but there is a mysterious Preacher in town who has a sinister plan that doesn't include you being around. The bounty is yours, that is, if you live long enough.

AdventurePoint-and-click
The Adventures of Robin Hood

The Adventures of Robin Hood

Millennium Interactive, US Gold Ltd

In Robin Hood you must perform many heroic deeds to change the public impression of you from "villain" to "hero." The gameplay can be described as an action RPG. The player controls Robin as he robs from the rich to give to the poor, adventures through Sherwood Forest, defeats the sheriff's henchmen, saves peasants and gathers special objects. There are around 6 extra items you can find in the game, most of which aren't essential but make the game a lot easier. Archery plays an important role in gameplay. The isometric interface developed for The Adventures of Robin Hood by Millennium Interactive is similar to the interface used in Populous. Robin Hood's interface was later used for Rome: Pathway to Power by Millennium Interactive.

AdventureRole-playing (RPG)
Defcon 5

Defcon 5

Millennium Interactive, Vic Tokai

The main game takes place in a first-person view inside the complex. Trams connect the maze-like living areas to a handful of manned turrets outside. You must shuttle between shooting down waves of fighters in the turrets, and scouring the base levels for card keys during the down time. A third consideration is the "Virtual Operating System" controlling all major base functions. You use this interface to repair damage from attacks, monitor intruders, and place robot sentries to guard key passages. As you find more access keys, you can increase the software's efficiency to the point that you can command turrets remotely, or set them to auto-attack with a high degree of success. As defending the base becomes more automated and efficient, you have more time to search the levels for keys. Your ultimate goal is to find the clearance to self-destruct the base, defend your escape shuttle, and get out alive.

AdventureShooterSimulator
James Pond: Underwater Agent

James Pond: Underwater Agent

Vectordean, Millennium Interactive, Electronic Arts, Tec Toy

James Pond, also known as James Pond: Underwater Agent, is a platform video game that was developed by British video game developers Vectordean Ltd and Millennium Interactive, and published by Millennium Interactive and Electronic Arts for numerous home computers and consoles in 1990. The character was popular and even featured in some comic books of the time, and the game was successful enough to spawn two sequels and one spin-off game. A nefarious supervillain named "Doctor Maybe" (a pun on the name of Dr Julius No, the villain in Dr. No) has overtaken the ruthless megacorporation Acme Oil Co, and is not only filling the oceans with radiation and toxic waste but even threatening all the world from his underwater lair. The protagonist of the story and player character of the game is an intelligent, mutated anthropomorphic mudskipper who is given the name "James Pond" (after the legendary spy James Bond) and hired by the British Secret Service to protect the seas and take out the bad guys in underwater areas. He is also suave enough to seduce numerous attractive mermaids, some of whom act as double agents as is common with James Bond's love interests. The game spoofs James Bond movies with levels mimicking their titles, with level names like "License to Bubble" (after Licence to Kill), "A View to a Spill" (after A View to a Kill), "Leak and Let Die" (after Live and Let Die) and "From Three Mile Island with Love" (after From Russia with Love).

Platform