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Developer: Midway Studios Los Angeles
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10 games
Thrill Kill

Thrill Kill

Midway Studios Los Angeles, Virgin Interactive Entertainment (Europe) Ltd.

Hell Hath No Fury Like... THRILL KILL Eight fighters, eight souls. Each has died and descended into Hell, except it's not the classical Dante's Hell. It's a modern day Hell based on the real world of today's deviants. The characters are the physical manifestations of their mental illnesses or vices on earth. Marukka, the God of Secrets, is bored and decided that it would be fun to pit them all against each other with the prize being rebirth. Each character is battling for nothing more than self-preservation and the hope to be born again. -Fast and furious 4-player deathmatches! -Battle to the death in chambers of horror like he Insane Asylum, the Slaughterhouse and the Morgue! -Face 11 malformed freaks including a Psycho Redneck Cannibal, a Maladjusted midget on stilts, and a Queen Demon straight from the depths of hell! -Gang-up and cooperative moves never before seen in a 3D fighter: Hold your opponent while others beat the pulp out of him! -Advanced AI that will force you to constantly come up with new solo and team moves! -One of a kind Kill Meter that promotes offensive game play!

Fighting
X-Men: Mutant Academy

X-Men: Mutant Academy

Midway Studios Los Angeles, Activision

X-Men: Mutant Academy is a 3-D/2D fighting game developed by Paradox, the company behind Activision's Wu-Tang: Shaolin Style and the never-published Thrill Kill, and based on the X-Men characters from Marvel Comics. The game was released for the Game Boy Color and PlayStation as a tie-in to X-Men. X-Men: Mutant Academy is a basic fighting game that uses six buttons: three buttons for punches and three for kicks. Due to the success of the game, it was followed by two sequels: X-Men: Mutant Academy 2 and X-Men: Next Dimension. The game's characters can be played both with their comic book costumes and their costumes from the 2000 film X-Men. Characters not present in the film were given costumes of a similar design.

FightingHack and slash/Beat 'em upPlatform
Rock 'em Sock 'em Robots Arena

Rock 'em Sock 'em Robots Arena

Midway Studios Los Angeles, Mattel Interactive

In this one-on-one fighting game based on the famous plastic robot fighters, players not only get to pit various Rock 'Em Sock 'Em Robots up against one another, they also get to customize their bots' various parts to make them even more steel-twisting and destructive than before. Players initially have 12 different robots to choose from before they head off to the arena. With names such as Slamurai, Sir Haxalot, and General Warfare, it's easy to see that Mattel Interactive is going for a bit of a tongue-and-cheek feel. While the names aren't overly serious, the fighting is less comedic, with the robots throwing all of their various armaments at their opponents in order to assure destruction. These weapons are varied, from swords to bombs to Gatling guns. Each robot starts with a different set of weapons, and depending on the mode you're playing, their attacks can be altered and switched around.

Fighting
Disney's The Lion King: Simba's Mighty Adventure

Disney's The Lion King: Simba's Mighty Adventure

Midway Studios Los Angeles, Activision

After his father is killed, the young lion prince Simba must travel through the jungle to find his life's path. Eventually, he will return home and claim his rightful place as the Lion King. On his journey, Simba must avoid such dangers of the jungles and plains as wildebeests and rhinos. When he encounters these enemies as a cub, his roar does little to scare them off. However, maturing into a majestic lion deepens his voice and makes the growl useful as a weapon. As he explores the nine levels, Simba will be able to collect a wide variety of items that will open several bonuses that include puzzles, mini-games, and movies. While the film was animated in 2D, Simba and his world are rendered in three dimensions, and the plot unfolds in cinematic sequences between each level. You've got to help Simba take his rightful place in DISNEY'S THE LION KING: Simba's Mighty Adventure.

Platform
Backyard Wrestling 2: There Goes the Neighborhood

Backyard Wrestling 2: There Goes the Neighborhood

Midway Studios Los Angeles, Eidos Interactive

Backyard Wrestling 2: There Goes the Neighborhood is the second installment in the Backyard Wrestling series and was released on Xbox and PlayStation 2. The licensed soundtrack includes music by Andrew W.K., Kool Keith, the Insane Clown Posse, Bad Brains, Body Count, Six and Violence, Mudvayne, Saliva, Fall Out Boy, and Hoobastank. It was developed by Paradox Development, now owned by Midway Games, and was published by Eidos Interactive. The television commercial included Insane Clown Posse, Vampiro, New Jack, and Major Gunns. Despite promises of an improved gameplay experience, the game was a critical flop when released in 2004. Its sales numbers remained respectable, however, moving nearly 300,000 copies through 2005.

FightingSport