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Developer: Masaya
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14 games
Warsong

Warsong

Team Career, Masaya, NCS Corporation, Treco, Konami Digital Entertainment, Extreme, Sega

"The Dalsis Empire has laid seige upon the Castle of Baltia to seize the legendary sword WARSONG. In a desperate attempt, King Alfador sends his only son, Prince Garett, into the countryside, away from impending death. Now Garett must rally his allies from across the kingdom, and lead their valiant armies in a battle against the Empire to retrieve the sacred sword! But, time is running short! Command troops and choose your mission commanders. Unite with loyal allies and charge into campaigns that forge the destiny of a realm. Between you and the path to victory lie dangerous rogues, the steel of Dalsis, and a confrontation in the ultimate showdown against evil!"

Role-playing (RPG)StrategyTurn-based strategy (TBS)
Gaiflame

Gaiflame

NCS, Masaya, Hudson Soft

Mecha strategy game developed by Masaya in 1987. Gaiflame is a turn-based strategy game from Masaya that was released on a number of Japanese home computers, as well as the PC Engine. No version of the game was ever released outside of Japan. The player moves around mecha and jet units around a world map, trying to conquer as much territory from the forces of darkness as possible in order to repel them. When two opposing sets of troops occupy the same area, the game switches to a hexagonal grid where the two forces clash. When units meet in combat, the game uses animated cutaways demonstrating the exchange of damage. Gaiflame is considered a precursor to Masaya's Langrisser series, along with Gaia no Monshou and Elthlead.

Role-playing (RPG)Turn-based strategy (TBS)
Moto Roader MC

Moto Roader MC

NCS, Masaya, Ratalaika Games S.L.

Moto Roader MC is a racing game by NCS and is the third episode of the Moto Roader series. Up to five players can race each other on twenty five tracks (five courses of five tracks each) as they vie for the first place. Unlike other games of the series, each track is constructed of a single static screen and is reminiscent of the arcade classic Super Sprint. Each race is made out of eight laps where anything goes! Cars are invincible and can fire an unlimited amount of rockets and bombs which, consequently, leads the gameplay more towards speed and attack. All the racing tracks display a showcase of exquisite themes - from classic "City" and "Nature" scapes to more elaborate designs such as the fantasy "Marchen" or the unique "Special" courses. Road hazards also spice up the game and make each play session unique - from classic pits, speed boosters to shortcuts and disorienting teleporters.

ArcadeRacing