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Developer: Kuju Entertainment
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17 games
Fire Blade

Fire Blade

Kuju Entertainment, Midway Games, Nintendo

Fire Blade is a flight simulation video game released in 2002 by Kuju Entertainment. In the game, the player takes control of an advanced helicopter gunship as a part of the Fire Blade task force, which in the arc of the game's story is responsible for fighting terrorism. The enemies of the game are the United Eastern States, who are believed to be building terrorist training camps and factories for weapons of mass destruction. The game is similar in many respects to ThunderHawk: Operation Phoenix. However, in Fire Blade, the player is forced to be far less cautious unless on a stealth mission and is usually pitted against far larger amounts of enemies. The main element of the game is aggressively piloting the player's attack helicopters against large enemy armored formations and completing the main mission objectives, these vary in creativity from simply blowing up a bridge to aiding a special forces team in stopping a train by parking a truck across the tracks and stopping enemy troops from moving it. A secondary element of the game is FPS-style sniping, when the player's helicopter enters "stealth mode" the autocannon is used as a precision sniper weapon that can be used to accurately target individual soldiers, allowing the player to snipe enemy infantry much like in an FPS. Additional fuel and ammunition for the helicopter's jet boosters and heavier armaments are acquired from destroyed enemy vehicles instead of the more conventional reloading areas from games such as the Strike Series.

ShooterSimulator
Lotus Challenge

Lotus Challenge

Kuju Entertainment, Ignition Entertainment

Racing game, featuring 37 cars licensed by England's prestigious manufacturer, from vintage roadsters to high-tech concept cars designed by Lotus Engineers exclusively for the game. Players compete on 15 race tracks, ranging from highly detailed real-world city locations to exhilarating custom circuits and speedways. The game features five modes. In addition to standard racing challenges, Lotus Challenge there is also an innovative Story mode, requiring the player to perform a variety of stunts, missions and challenges -- weaving through oncoming traffic to escape the paparazzi, hill-climbs on treacherous, snowy alpine tracks, being filmed jumping lines of school buses for adverts and many others. The GameCube version, previously referred to as Lotus Extreme, is based on the Motor Trend-licensed game of the same name on Xbox.

RacingSimulator
Battalion Wars 2

Battalion Wars 2

Kuju Entertainment, Nintendo

This sequel to Battalion Wars plays much like its predecessor, blending real-time strategy with third-person shooting. The game's plot traces decades of war among six factions (Solar Empire, Western Frontier, Anglo Isles, Iron Legion, Tundran Territories, Xylvania), and unfolds through contemporary missions that advance the conflict and flashback missions that reveal its history. Players control a soldier or a land, sea, or air vehicle to engage in combat directly and to command other units. The Wii Remote is used to target and fire, but selecting and ordering units is performed through conventional button presses. The Wii Nunchuk's thumbstick controls player movement, and evasive maneuvers are handled through gestures. In the single-player campaign mode, the player assumes control of the various factions at different points in the conflict's history. The game also features three online multiplayer modes. Skirmish mode is a timed two-player match to score more points than the other player by destroying opposing units. Assault mode is a timed two-player match in which one player attempts to destroy the other player's resources and fortifications while the other defends. Co-Op mode is an untimed two-player match in which both players work together to complete special online missions that are not part of the single-player campaign. Offline local multiplayer is not supported.

Real Time Strategy (RTS)ShooterSimulatorStrategy