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Developer: Kotobuki Systems
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6 games
Desert Commander

Desert Commander

Kotobuki Systems

The player's force consists of nine different types of units and one headquarters unit (which is a unit by itself and also can be used to attack). Each scenario gives a different set number of units to use, which the player can mix and match between the different typese without going over that limit. When in a one-player game, the second controller can be used to modify the CPU forces. When playing against the CPU, the computer will be given a different ratio of units to command than the player. On the easiest scenario both the player and the CPU have the same amount of units, on all others the CPU will have more than the player. There is no variance in artificial intelligence, so the only thing that makes the later maps harder is the larger number of units the CPU has. The game is turn-based with no time limit. The object of the game is to destroy the enemy's headquarters unit. The player that does so first wins. Units have different mobility range, which varies according to the unit type and (except for aircraft) the terrain. They also have different shooting range, though this is fixed and not depends of the terrain. All unit types have limited ammunition and fuel. In order to replenish them the player must land them at the appropiate buildings; for example, all aircraft must stop at an airport in order to recharge their fuel and ammo supply. A certain unit is particularly strong or weak against a particular opponent, performing average against every other unit types.

StrategyTurn-based strategy (TBS)
Tweety's High-Flying Adventure

Tweety's High-Flying Adventure

Kotobuki Systems, Kemco

Are you ready to knock out some bad 'ol puttytats? You had better be ready for action if you want to survive the frantic, side-scrolling mayhem of TWEETY'S HIGH-FLYING ADVENTURE for the Game Boy Color. You play as the lovable Tweety Bird in an adventure to save an endangered orphanage. In an animated take on AROUND THE WORLD IN 80 DAYS, you travel to 10 different locales and collect pawprints from 80 cats spread across exotic foreign cities. You'll need to bop these kitty cats with weapons and power-ups like spatulas, plunger guns, oil slicks, banana peels, and more. Just be careful to avoid chomping plants, squirmy worms, bugs, bees, and butterflies along the way. Lola Bunny updates the action with humorous newscasts between levels as you run, jump, and fly your way to victory. You'll need quick, button-smashing reflexes and platform-hopping skills of the highest degree to save the kids in TWEETY'S HIGH-FLYING ADVENTURE.

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