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Beatmania The Final

Beatmania The Final

Konami

Beatmania The Final is a rhythm game developed by Konami. It is the thirteenth and final game in the beatmania series and is part of the BEMANI franchise. The game is played with a controller with one turn table and 5 keys, three white and two black. On the screen you will see bars moving from the top to bottom in columns representing each of the keys and the turntable. When the bars reach the judgement line it is time to scratch. The focus of the game is to make the ultimate beatmania version, thus a huge amount of songs was brought back. Because of this the game had to make some sacrifices due to memory limitations. Movies are now displayed in a little box with generic animations from the series playing. Only a few songs have unique clips. The miss animations are missing because of this as well. Detailed judgement information is now present on the side of play, like the one you could enable in 7thMIX. Stealth was added as a modifier. Songs from the entire series except from Dreams Come True show up. 116 songs were restored from earlier games in the series. An additional 62 new songs were added for a total of 178 songs. The largest song list in the entire series.

Music
Konami GT

Konami GT

Konami

Konami GT, originally known as Konami RF2 - Red Fighter, is a 1985 racing video game developed and released by Konami, using their GX400 arcade architecture. The player drives a sports car which must reach various checkpoints without running out of fuel. A turbo mode (activated by the gear shift) increases the car's speed but uses more fuel and puts the player at a higher risk of hitting an obstacle. Fuel power-ups can be found on the road which the player must pick up to make it to the final checkpoint. The original title RF2 is a reference to Konami's 1984 arcade game Road Fighter, and thus this may be considered an unofficial sequel. RF2 was a commercial success in Japanese arcades. The series was followed in 1996 by official sequel Midnight Run - Road Fighter 2. Konami GT was made available on Microsoft's Game Room service for its Xbox 360 console and for Windows-based PCs on October 6, 2010.

ArcadeRacing
Genso Suikoden: Tsumugareshi Hyaku-nen no Toki

Genso Suikoden: Tsumugareshi Hyaku-nen no Toki

Konami

A mother tells her son a tale of their ancestors battling monsters known as the Terrus Firma almost a century ago and that the monsters are due to return every hundred years. This tale inspired the young boy to grow up as a swordsman so he'd be prepared to fight these monsters when the time came. One day the young man was out with his friends, Myura and Zeno, when they get attacked by some hostile creatures. Fleeing from the monsters they find a hiding place where they are then met by a young man named Xephon. Xephon hands them a mysterious object and when they are told to touch a tree they are then transported back in time where they meet their ancestors who want to travel to the present time to help rid that future world of the incoming Terrus Firma. However the ancestors are not able to transport to the future time so the young swordsman asks his ancestors to take him under their wing and train him so he can rid the world of the Terrus Firma. Genso Suikoden: Tsumugareshi Hyakunen no Toki is a Suikoden game taking place in a universe outside the main canon Suikoden series, The game doesn't have random encounters as the player can see the enemies on screen and can usually choose when they want to enter into a turn based battle with an enemy or not. The turned based battle system retains the six party member standard of the earlier Suikoden games. Towns in this game are explored through menus instead of physically walked through. Like in the other Suikoden games, the game lets the player try to recruit 108 characters to their forces.

Role-playing (RPG)
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