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Developer: Jaleco
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Jaleco Rally: Big Run - The Supreme 4WD Challenge

Jaleco Rally: Big Run - The Supreme 4WD Challenge

Jaleco

Jaleco Rally: Big Run - The Supreme 4WD Challenge is a rally racing game and sim in which the player takes part in the Paris-Dakar rally. The game actually begins in Tripoli, Libya and passes through around 2,500 miles of African desert, swamp and jungle on the way to Dakar. Jaleco originally developed the game for the Arcades before porting it to the Super Famicom. This home version was never released outside of Japan. The game was also ported to the Amiga and Atari ST, where it is known simply as Big Run. In addition to passing each checkpoint under the required time - the checkpoint system ubiquitous in solo racing games of the era - the player must also be aware of environmental dangers along the course and needs to select a sponsor, navigator and engineer team before starting. They must also balance the weight of their car, as too few replacement parts might cause a problem further into the race yet having too many will greatly reduce the car's top speed.

RacingSimulator
Sky Fox

Sky Fox

Jaleco

The game is a vertical shoot 'em up in the style of Galaga and Phoenix,but with eight-way movement across the screen and parallax scrolling for the stars backgrounds. At the player's disposal to fight the approaching enemies, some of them made in pseudo-depth 2.5D graphics with scaled sprites, is a small space fighter capable of firing two types of projectiles: the unlimited but slow rockets and the fast laser shots that are limited by draining the ship's power. The power can be refilled, and the ship itself upgraded, through collecting the power-ups that appear after destroying certain enemies. The game can be played by up to two players in alternating turns. Similar as in Gorf, it features several different types of waves (stages). For instance, one stage features space witches saddle-perched on either serpentlike Chinese dragons or Western-style winged dragons: the dragons must to be hit repeatedly in the weak point of their heads to be killed, after which the riders themselves can be shot for a score bonus. The player progresses through most of them by either destroying all the enemies (resulting in the score bonus and power-up awards) or alternatively just surviving their attacks for a long enough time.

ArcadeShooter
The Game Paradise: Master of Shooting

The Game Paradise: Master of Shooting

Jaleco

The Game Paradise: Master of Shooting is a vertically scrolling shoot ’em up developed and published by Jaleco. Set inside an arcade taken over by the scientist Genius Yamada, it features playable characters drawn from earlier Jaleco games, each with different weapons and bomb attacks. The game uses a parody style, with stages and enemies based on arcade machines, game genres and Jaleco’s own catalogue. The Sega Saturn version added an auto-bomber function that automatically uses bombs when hit by bullets, as well as original stages and additional playable characters. In addition, a scene in which deformed characters perform skits between stages has been added. These additional elements can be viewed by selecting "Arrange Mode" on the title screen. Players can also select the arcade version without the added elements, but the ending will be changed.

AdventureShooter
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