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Developer: Hudson Soft
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Star Soldier vs. DoDonPachi Daioujou Caravan'06

Star Soldier vs. DoDonPachi Daioujou Caravan'06

CAVE Interactive, Hudson Soft

A cross-over game between the Star Soldier series by Hudson and the DoDonPachi series by Cave. The game combined a variety of elements between the two series such as ships and stages. The ships and stages available depended on whether you were subscribed to Hudson's Chaku☆Apu♪ service or Cave's Game Center Yokocho service. Users only registered on Hudson's Chaku☆Apu♪ service are able to play as Caesar in "Dodonpachi Daioujou Stage” and "Caravan Stage", and "Gokujo Shooting Arcade Yokocho". Users only registered on Cave's Game Center Yokocho service are only able to play as Type-A on the "Caravan Stage". Users with accounts on both services are able to use all ships and stages freely. The Caravan Stage features enemies and music from both series in the crossover.

Shooter
The Dynastic Hero

The Dynastic Hero

Hudson Soft, Konami

The land of Tarron is under siege and you must save it from the wicked Drillkor Empire. A beautiful guide will help you along the way as only you, The Dynastic Hero, can deliver the goods! The Dynastic Hero is a slightly re-branded version of Wonder Boy in Monster World for the Turbo Duo.The game features palette-swapped visuals, new insect-themed graphics for main characters (and insects' natural predators as bosses), a Red Book audio soundtrack which is completely different from the Wonder Boy original, and anime-style cutscenes at the intro and ending. Shion was renamed Dyna and was modeled after a Hercules Beetle, and the final boss was changed to a giant lizard king. An English-language version was also produced, but both were built off of the Japanese version of Wonder Boy in Monster World. They feature the same difficulty and mechanics as the Japanese original.

AdventurePlatformRole-playing (RPG)
Peachboy Legend II

Peachboy Legend II

Hudson Soft

A sequel to Hudson's RPG featuring Momotarou: the Peach Boy of Japanese folklore. The oni are cooking up another scheme and it's up to Momotarou and his companions to travel the world and stop them. Momotarou Densetsu II ("Peachboy Legend II") is an RPG for the PC Engine of the standard turn-based Dragon Quest mold. It is the second proper game in Hudson's Momotarou Densetsu series - which would later spawn the Momotarou Dentetsu series of railroad virtual board games - and features numerous other figures from Japanese mythology. The general structure of the game has Momotarou cross the world with his animal NPC companions, solving the problems of each new town or village he comes across. Upon successfully resolving their demon problem, the town thanks him with elaborate celebrations. Momotarou can eventually pick up a large number of allies, who all follow behind him on the world map. Rather than force the player to locate each new location, they can send their animal companions to scout ahead to eliminate the amount of wandering around.

AdventureRole-playing (RPG)
Final Soldier

Final Soldier

Hudson Soft, Konami

On Earth in the 23rd century, a space time warp opens up over the Atlantic Ocean. From it comes an enormous invasion force analyzed to come from the 25th century. As Earth is attacked by the alien war machines, it is revealed that the culprits are identified as the Gader'el, a race of large bio-mechanic creatures, who have the ability to freely manipulate space and time; after conquering the future Earth in the 25th century, the Gader'el decided to ensure their influence on mankind by traveling back in time to the 23rd century, conquering that time and then going further into Earth's past. As the armed forces of every country on Earth combats the Gader'el, each scientific academy collaborates on making a weapon capable of destroying the Gader'el's strongest weapons. The result is the Dryad, a single-fighter spaceship capable of wielding several types of futuristic weapons. The Dryad's flight path and mission is to warp into the Future Zone in order to reach the Gader'el headquarters and destroy their leader.

Shooter
Dyna Blaster

Dyna Blaster

Hudson Soft

Dyna Blaster or Dynablaster is a name that has been given to the European releases of the game of the Bomberman. It's a strategic, maze-based video game franchise originally developed by Hudson Soft. Most games in the Bomberman franchise largely revolve around two modes of play; single player campaigns where the player must defeat enemies and reach an exit to progress through levels, and multiplayer modes where players must attempt to eliminate each other and be the last one standing. Gameplay involves strategically placing down bombs, which explode in multiple directions after a certain amount of time, in order to destroy obstacles and kill enemies and other players. The player can pick up various power-ups, giving them benefits such as larger explosions or the ability to place more bombs down at a time. The player is killed if they touch an enemy or get caught up in a bomb's explosion, including their own, requiring players to be cautious of their own bomb placement.

ArcadePuzzle
Bomberman: Panic Bomber

Bomberman: Panic Bomber

Hudson Soft, Konami, ASCII Entertainment

It is a "falling blocks" puzzle game based on the Bomberman franchise. The goal of the game is essentially to cause your opponent to lose by causing their gameplay field to fill to the top with objects. You do this by causing chains of bombs to explode, sending useless rubble over to your opponent's field, which they must then remove themselves. Bombs are earned by causing chains of three identical blocks to disappear. Bombs can only be blown up with an explosion from a lit bomb, which falls from the top of the screen every so often. If the player causes enough damage, they can eventually earn a giant bomb, which will remove a large amount of debris from the playing field, and cause their opponent a good deal of trouble. The game's regular story mode revolves around Bomberman's hunt for the Golden Bomber statue. During his trek, he fights against several different odd characters, like Drifty the balloon, or Cecil the tiger. However, all that can really be earned from playing through this mode is a harder difficulty level, earned by finishing the entire story at the "hard" difficulty level.

Puzzle
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