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Developer: Heavy Iron Studios
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18 games
Pac-Man Mega Tunnel Battle

Pac-Man Mega Tunnel Battle

Heavy Iron Studios, Bandai Namco Entertainment America

Prove your mettle in the world’s biggest simultaneous multiplayer PAC-MAN experience! Jump into 64-player games and show everyone who's the leader of the PAC! Invade other players' mazes, eat their dots and power ups - even other players! - and dominate the mazes! But watch out: viewers can vote on power-ups that can cause you - or your opponents! - to stumble on the field and be eliminated from battle! Invade, defend, and rack up high scores across a field of 64 interconnected mazes. Take advantage of brand-new power-ups, spy on neighboring boards, and much more! Spectator interactivity means even viewers are part of all the thrilling action! And customize your PAC-MAN and your home maze with fun skins to show off unique looks!

Arcade
Scooby-Doo! Night of 100 Frights

Scooby-Doo! Night of 100 Frights

Heavy Iron Studios, THQ

Scooby-Doo! Night of 100 Frights is a third person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube and Xbox consoles. The game was first released on May 20, 2002 in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth generation consoles. The game became a Greatest Hits title in 2003.[1] The game had a follow up titled Scooby Doo: Mystery Mayhem. The game puts players in the control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes. The game received mixed reviews from critics, mainly criticizing the game's simplicity, although its massive environments staying true to the Scooby-Doo! universe was praised by critics and fans alike. Fans of the original show loved the game, feeling it was compensation for the N64 game released in 2000. The game also marks the first and only time Don Knotts did voice work for a video game, though he did do previous voice work in the Scooby-Doo universe.[2]

AdventurePlatform
WALL-E

WALL-E

Heavy Iron Studios, THQ

WALL-E follows the story of a small, sentient robot whose sole purpose is to clean up Earth's voluminous garbage. In the year 2700, mankind has left behind millions of tiny trash collectors to make the planet habitable again. Yet only WALL-E remains functional, dutifully performing his task while collecting an odd assortment of souvenirs. His uneventful life takes on new meaning when he encounters a sleek, shiny robot named EVE, sent by humans to monitor the clean-up progress. Based on the 2008 computer-animated film from Pixar Animation Studios, the video game version of WALL-E involves playing as the lonely robot as he navigates a trash-tainted world and begins an unlikely trek across the cosmos. Gameplay consists of using WALL-E's distinct abilities to create "cubes" used to build platforms or to create distractions.

AdventurePlatformPuzzleShooter