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Atelier Shallie: Alchemists of the Dusk Sea

Atelier Shallie: Alchemists of the Dusk Sea

Gust, Koei Tecmo Europe, Koei Tecmo America Corporation

Atelier Shallie: Alchemists of the Dusk Sea is a Japanese role-playing video game developed by Gust. As part of the "Atelier" series of games, it is the third and final installment of the "Dusk" storyline. The game's story takes place about 10 years after the beginning of Atelier Ayesha: The Alchemist of Dusk and 6 years after the beginning of Atelier Escha & Logy: Alchemists of the Dusk Sky. The player is able to choose to play as one of two characters, each with a differing storyline and adventure; regardless of which character is chosen, the flow of the game remains the same. In comparison to previous Atelier games, fields are significantly larger, and the player is able to harvest a wider variety of items and raw materials to use for mixing.

Role-playing (RPG)
Atelier Sophie: The Alchemist of the Mysterious Book

Atelier Sophie: The Alchemist of the Mysterious Book

Gust, Koei Tecmo Europe, Koei Tecmo America Corporation, Koei Tecmo

Atelier Sophie: The Alchemist of the Mysterious Book is an upcoming Japanese role-playing video game. It is the 17th main game in the "Atelier" series. The game features a completely reformed world view from earlier titles within the series, in addition to a new alchemy-centric system. Sophie is able to obtain ideas for recipes from activities such as harvesting, exploring, battling, or from events, and these ideas are used as a basis of improving her knowledge of alchemy. When she performs alchemy, the player is presented with various predetermined shapes representing the ingredients used, and arranges each shape on a puzzle board that represents the cauldron. This process involves visual trial-and-error, and if the shapes are arranged perfectly, the player receives a bonus. The materials selected affect the quality of the item synthesized. This system is intended to offer a high degree of freedom based on the player's own play style.

AdventureRole-playing (RPG)
Mana Khemia: Alchemists of Al-Revis

Mana Khemia: Alchemists of Al-Revis

Gust, NIS America, NIS Europe

The 9th core Atelier game and the first of the two Mana Khemia games. The game's main focus is on the lead protagonist, Vayne Aurelius, the son of a legendary alchemist named Theofratus who had disappeared sometime after Vayne's birth. Since then, Vayne has led the life of a hermit, his only companion being a Mana in cat form named Sulpher. Vayne is invited to the Al-Revis Academy for alchemy training by Zeppel, one of the professors. He is quickly indoctrinated into the school by becoming part of an atelier led by Flay Gunnar (an older student who is known as The Defender of Justice) along with two other students, Jess (a clumsy girl who is nevertheless adept at alchemy), and Nikki (an impulsive beastgirl). They are soon joined by Pamela (the school's resident ghost), Anna (an 11-year-old master swordsman), Roxis (the son of a famous family of alchemists who is quickly forced to join the workshop by Flay), and Muppy (an alien the group discovers on an assignment). The eight of them are able to succeed at completing assignments, learn the skills of alchemy, and allow the workshop to prosper.

AdventureRole-playing (RPG)
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