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Developer: Enix
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11 games
Angelus: Akuma no Fukuin

Angelus: Akuma no Fukuin

Enix

Akuma no Fukuin (Japanese for Devil's Gospel) is a Japanese-style adventure game. The player chooses menu commands ("Look", "Talk", etc.) that are displayed under a still picture that represents the location. Most of these command have their own context-dependent sub-menus, i.e. it is possible (and sometimes necessary) to look at different things and talk about different topics. There are no puzzles, and the story usually advances when the player has triggered a necessary conversation or event. A business man in Peru and a girl visiting Japan both suddenly fall victim to a strange disease that turns the skin green and partially disfigures the face. The most unusual thing is that these two incidents occurred at the same time. Brian Pall, a journalist from the London Post, was on a flight to London when suddenly one of the passengers is struck with the same disease. These series of outbreaks have lead Brian and his partner, Eris Miler, to start their own investigation. Their discoveries eventually lead them going up against a mysterious religious group.

Visual Novel
Gandhara: Buddha no Seisen

Gandhara: Buddha no Seisen

Enix

Gandhara refers to the capital of the Kushan Empire, (today's Pakistan and Afghanistan), founded in 1st century BC, whose rulers were Buddhists; it was one of the most flourishing Buddhist states in history. The story of the game, however, is based on pure mythology, featuring Buddhist deities in their distinctly Japanese incarnations. The protagonist is contacted by the bodhisattva Akasagarbha (known as Kokūzō in Japan, from the Chinese Xukongzang), who tells him that the world is in danger: the king of demons is trying to locate and neutralize the holy Ashes of Buddha, whose power protects the eight worlds. The hero's task is to find the ashes and defeat whomever the king of demons might send to stop him. One of Enix's works that were unreleased outside of Japan, Gandhara is an action RPG with rather simple gameplay mechanics. The player navigates the hero through hostile top-down areas, fighting constantly respawning enemies with sword or magical spells. Rations must be bought in order to keep the hero alive. Defeated enemies grant the protagonist experience points; once a certain amount of those is accumulated, the hero levels up and grows stronger.

AdventureRole-playing (RPG)
Nangoku Shounen Papuwa-Kun: Ganmadan no Yabou

Nangoku Shounen Papuwa-Kun: Ganmadan no Yabou

Enix

Welcome to Papuwa Island, where the wildlife is strange and the locals are even weirder! This is a solid little Action Puzzle game based on an old comedy manga/anime series that doesn’t seem to be very well known outside of Japan. The title may ring a bell thanks to the Super Famicom game of the same name (with its own fan translation provided by Frank Hughes), which, while both looking and playing completely differently to this game, was actually released on the exact same day! The aim of this game is to destroy all of the blocks in a level in one punch (after charging the strength of the punch with the A button). The blocks will regenerate after a couple of seconds if you didn’t manage to take them all out at the same time. By pushing and pulling barrels into the correct position - while avoiding enemies - you can force the shockwave from Papuwa’s punch to split off into different directions. By failing to destroy all of the blocks with the first punch, you do actually get the opportunity to collect some items, which can come in handy for boss battles. Those take place on every 5th stage.

AdventurePuzzle