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NCAA Football 2002

NCAA Football 2002

EA Orlando, EA Sports

NCAA Football was an American football video game series developed by EA Sports in which players control and compete against current Division I FBS college teams. The series is a younger brother to the Madden NFL series. In July 2013, the NCAA announced that it would not renew its licensing contract with Electronic Arts because of an ongoing legal dispute regarding the use of player likenesses in the games. However, this contract only covers the use of the NCAA name and related logos, not those of individual schools and conferences, which are negotiated individually or through the Collegiate Licensing Company. The CLC concurrently announced that it would extend its existing licensing deal with EA through 2017, ensuring that EA Sports could continue the series without the NCAA branding.[1] However, the series was placed on hiatus in September 2013, following three major conferences pulling their trademark licenses from EA, and uncertainties surrounding the results of lawsuits involving the use of player likenesses in-game. However, EA Sports is still making an attempt to get the series back going.[2]

SimulatorSport
Madden NFL 07

Madden NFL 07

EA Orlando, EA Canada, EA Sports

Madden NFL 07 is the seventeenth installment of the Madden NFL series. This version introduces some new tricks, updates some features, and brings depth to some game modes from previous Madden titles. The 07 game focuses on the Running Back by giving you lead blocker controls. After selecting a running play, you can cycle through offensive players to open up gaps. New evasive maneuvers are controlled with a separate stick to elude defenders, along with new juking and spinning maneuvers. Start a career with your favorite NFL team, draft the players, call the plays, and lead your team to a dynasty. Or, make your own player and guide him on and off the field through his entire career starting with the draft. If you do not want to mess with all the options and features you can simply sit down for a quick game.

SimulatorSport
Nuclear Strike

Nuclear Strike

Granite Bay Software, EA Orlando, Electronic Arts

Nuclear Strike is a shooter video game developed and published by Electronic Arts for the PlayStation in 1997. The game is the sequel to Soviet Strike and the fifth instalment in the Strike series, which began with Desert Strike on the Sega Genesis. The Soviet Strike development team also created Nuclear Strike. EA released a PC port the same year; THQ developed and in 1999 published a Nintendo 64 version called Nuclear Strike 64. Nuclear Strike is a helicopter-based game, with strategy elements added to the action gameplay. The plot concerns an elite special force - the player's allies - pursuing a nuclear-armed rogue spy through a fictionalised Asian setting. It retained the earlier game's engine but added several modifications to improve graphical performance and make the game more accessible. The game features 15 playable vehicles, a large increase from previous games. In addition to the main fictionalised Apache, there are secondary helicopters, jets, armour and a hovercraft. The player also commands ground troops in occasional real-time strategy sections. The game received positive, negative and mixed reviews. Critics noted a weak storyline, though GameSpot dismissed this is as unimportant in an action game. GameSpot called the graphics - which made use of specialised hardware such as 3Dfx Voodoo video cards and the N64 Expansion Pak - "about as good as it gets", while Allgame said they are "decent" and Daily Radar called them "horrible". Critics praised the full motion video as well as the music and sound effects. Reviewers enjoyed the straightforward gameplay but several complained of a close similarity to its predecessor Soviet Strike and questioned the game's value as a result.

Shooter
Tiger Woods PGA Tour 08

Tiger Woods PGA Tour 08

EA Orlando, EA Sports

The game incorporates the FedExCup championship format (a collection of tournaments) with rounds of golf at Westchester Country Club, TPC Boston, Cog Hill, and East Lake. The putt preview has been improved, allowing the player to simulate the ball's path once per individual spot, taking into accounts elements such as power, speed and elevation. On the Xbox 360 and the PS3, shots are not performed using the analog stick, but with the 3-point timed principle for start, power and accuracy. Shot Confidence is a new addition, keeping track of the player's performance on certain courses, for specific puts and using certain clubs. Great performances raise the confidence, which translates into experience and better performance on specific courses. Low confidence leads to lower accuracy, a pumping heartbeat, and rumbling controls on the Wii. On the Wii, players can shake the controls to taunt the opponents with 4 different moves, to throw them off. It can be used to influence air conditions, spin, or adds audio distractions. The controls are available in 3 modes: Full Swing (wii remote), Sitting Swing (new, waggle the wii remote) or the classic controls using the nunchuck for analog play. In Full Swing, twisting the wii remote adds hooks and slices prior to shots. Also exclusive to the Wii is a Miniputt mode.

SimulatorSport
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