Featured Games(11)

Dragon Age™ Inquisition
BioWare, Electronic Arts
Winner of over 130 Game of the Year awards, discover the definitive Dragon Age: Inquisition experience. The Game of the Year Edition includes the critically acclaimed game, all three official add-ons - Jaws of Hakkon, The Descent, and Trespasser - and more.

Mirror's Edge™ Catalyst
DICE, Electronic Arts
Mirror's Edge™ Catalyst raises the action-adventure bar through fluid, first person action and immerses players in Faith's story as she fights for freedom.

STAR WARS™ Battlefront
DICE, Electronic Arts
The STAR WARS™ Battlefront™ Ultimate Edition includes the STAR WARS™ Battlefront™ Deluxe Edition as well as the STAR WARS™ Battlefront™ Season Pass.

The Sims™ 4
Maxis, Electronic Arts
Play with life and discover the possibilities. Unleash your imagination and create a world of Sims that’s wholly unique. Explore and customize every detail from Sims to homes–and much more.

EA Sports UFC
EA Canada, EA Sports
Electronic Arts teams with Ultimate Fighting Championship to bring the ferocity of mixed-martial arts to players everywhere. Developed by the team behind the critically-acclaimed Fight Night franchise, and powered by EA Sports Ignite technology, EA Sports UFC brings the action, emotion and intensity inside the Octagon to life in ways that were never before possible. The next-generation of True Player Motion not only showcases the diverse, powerful and fluid of attacks of elite mixed martial artists through Precision Movement, Dynamic Striking and Strategic Submission Battles, but also brings the combatants to life with a Full Body Deformer and Real-Time Exertion. The simulation of Human Intelligence takes leaps forward with the strategic and adaptive MMAi system and is expressed through the most realistic characters ever created in a sports game.

Battlefield Hardline
Visceral Games, EA Digital Illusions CE, Electronic Arts
Battlefield: Hardline features a whole new variety of gameplay that breaks away from the traditional Battlefield game modes. The new game modes are Heist Mode, Rescue Mode, Hotwire Mode and Bloodmoney Mode. The focus of the game has been shifted to police rather than the millitary background that has spanned the whole series up to now. Players will have access to various millitary grade weapons and vehicles as well as having police equipment such as tasers and handcuffs.

NHL 15
EA Canada, EA Sports
12 PLAYER NHL COLLISION PHYSICS For the first time in any sports game, real-world physics affects every player through every on-ice collision with the new 12 Player NHL Collision Physics. Utilizing the power of the next generation consoles, and building off the critically-acclaimed NHL Collision Physics system, every player on the ice is governed by physics at all times. Feel the hard-hitting chaos of NHL hockey through true-to-life secondary collisions, net scrambles and player pileups, capturing the desperation of every shift. REAL PUCK PHYSICS The puck is one of the most complex items in the game to authentically replicate and it finally gets its due in NHL 15. Completely rebuilt puck physics result in a more realistic feel to every puck interaction. Everything on the ice, including the ice surface itself, is live which leads to the unpredictable and authentic puck spins, rolls and bounces seen in a real NHL game. AUTHENTIC PLAYER & EQUIPMENT MODELS The Next Generation Hockey Player has been rebuilt from the ice up. Now player models have three distinct layers - the body, equipment, and jersey. Each layer interacts independently, making every contact with the puck or other players even more realistic. Dynamic Cloth technology adds an extra layer of realism as it reacts to the player’s movement as they explode up the ice, helping bring the speed of the game to life. UNPRECEDENTED PLAYER LIKENESS Powered by the same technology that brought the most realistic representation of the athlete to EA SPORTS UFC, NHL 15 delivers groundbreaking player likeness, emotion and animation. From the strides a player takes to get up the ice to the emotion on their face after scoring a game winning goal, the players are as real as they’ve ever been. SUPERSTAR SKILL STICK Now all the tools of an NHL superstar are in your hands. The revolutionary Skill Stick has evolved to give even more control to the player. Protect the puck, receive passes without breaking stride, and discover an arsenal of sweet new dekes, all with an intuitive right stick control scheme that is easy to use but packed with depth. AUTHENTIC ARENAS There is no feeling like being there, and we are giving you the best seats in the house. The power of the next-gen consoles finally allows the NHL franchise to capture every detail of an NHL arena. Unique arena elements from 19,000+ seat capacities to lighting and player entrance tunnels are captured with a level of detail not possible on the previous generation. Now those home games will truly feel like home. NEW COMMENTARY TEAM New voices for a new generation. NHL 15 welcomes the NBC Sports commentary team of Mike 'Doc' Emrick and Eddie Olczyk to the broadcast booth. TSN analyst Ray Ferraro will provide game insights at ice level. Combined with Real Life Broadcast Integration that will feature real-world pre-game video commentary with Doc and Eddie set against in-game visuals, NHL 15 takes a revolutionary step forward in sports videogames; where the lines between the real world of sport broadcast and the game are blurred. NBC SPORTS GAME DAY PRESENTATION The most realistic broadcast package in a video game to-date is possible because of a new partnership with NBC Sports. Set the scene with the NHL on NBC crew welcoming you to the city during the game intros and immerse yourself in an experience that matches what you see on television with NHL on NBC graphics and branding. LIVING CROWDS NHL 15 sets a new standard in videogames with over 9,000 individual crowd models with 4x the animations of previous generations. Take a look through the glass and you’ll see fans hold up signs with your name on them, costume wearing superfans, or even sections full of team rivals rooting against you. Feel their behavior change after dropping the gloves, landing a big hit, or scoring a clutch goal. The crowd is alive. VISION AI An elevated level of player intelligence, Vision AI features evolved awareness with players reading and reacting to potential plays. Scoring area recognition, pass anticipation, and enhanced team breakouts all improve the flow of the game.

FIFA 15
EA Canada, EA Sports
FIFA 15 is a football simulation game developed by EA Canada and published by Electronic Arts. FIFA 15 is the first of the series to be developed for next generation (Xbox One and PS4) consoles and also features the new Ignite game engine.

Madden NFL 15
EA Orlando, EA Sports
Madden NFL 15 transforms you into your rival's worst nightmare with a new breed of defense built to challenge the best offenses in the NFL. An all-new intuitive tackling system and improved coverage logic make defense exciting and fun to play. Learn and hone your skills in the Gauntlet, an all-new mode in Skills Trainer that will take your new abilities through the ultimate test in intense conditions and challenges. Whether building your legacy in Connected Franchise or a dynasty in Ultimate Team, it's not just football, it's Madden Season!

Rory McIlroy PGA Tour
EA Sports
Rory McIlroy PGA Tour is an upcoming golf video game under development by EA Tiburon. First announced at E3 2014 under the working title EA Sports PGA Tour, it is expected to be released in June 2015. The game will mark the franchise's shift to PlayStation 4 and Xbox One, adopting the Frostbite 3 engine for more "lifelike" environments, and is also the first entry in EA Sports' PGA Tour series to not feature Tiger Woods as its namesake, replacing him with current World Number One Rory McIlroy.

Dawngate
Waystone games, Electronic Arts
Dawngate was meant to be EA's foray into the MOBA eSports scene. However after 18 months of beta it was announced that due to lack of sufficient returns and disappointing results, the servers would close down and support to the game would stop. The game was team-oriented where a group of five players (shapers) work together to complete objectives and destroy the enemy guardian. Destroying the guardian would win the game for the team. Players controlled hero characters named Shapers. Shapers could have their stats modified by players by choosing spells and items, and had the ability to access wards that could be placed to provide vision to areas of the map for their team. It was to be Free to Play and supported by micro transaction, like its competitors.

